/*
* Copyright (c) 2024, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGfx/Rect.h>
namespace Gfx {
struct CornerRadius {
int horizontal_radius;
int vertical_radius;
inline operator bool() const
{
return horizontal_radius > 0 && vertical_radius > 0;
}
Gfx::IntRect as_rect() const
{
return { 0, 0, horizontal_radius, vertical_radius };
}
};
}