/*
* Copyright (c) 2020-2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <AK/Optional.h>
#include <LibCore/NetworkJob.h>
#include <LibCore/Socket.h>
#include <LibHTTP/HttpRequest.h>
#include <LibHTTP/HttpResponse.h>
namespace HTTP {
class Job : public Core::NetworkJob {
C_OBJECT(Job);
public:
explicit Job(HttpRequest&&, Core::File&);
virtual ~Job() override = default;
virtual void start(Core::BufferedSocketBase&) override;
virtual void shutdown(ShutdownMode) override;
Core::Socket const* socket() const { return m_socket; }
URL::URL url() const { return m_request.url(); }
HttpResponse* response() { return static_cast<HttpResponse*>(Core::NetworkJob::response()); }
HttpResponse const* response() const { return static_cast<HttpResponse const*>(Core::NetworkJob::response()); }
private:
auto parse_status(auto& stream) -> Coroutine<ErrorOr<void>>;
auto parse_headers(auto& stream, bool in_trailers) -> Coroutine<ErrorOr<void>>;
auto parse_body(auto& stream) -> Coroutine<ErrorOr<bool>>;
auto read_response() -> Coroutine<ErrorOr<void>>;
protected:
Coroutine<void> finish_up();
void on_socket_connected();
Coroutine<void> flush_received_buffers();
HttpRequest m_request;
Core::BufferedSocketBase* m_socket { nullptr };
bool m_legacy_connection { false };
int m_code { -1 };
HTTP::HeaderMap m_headers;
struct ReceivedBuffer {
ReceivedBuffer(ByteBuffer d)
: data(move(d))
, pending_flush(data.bytes())
{
}
// The entire received buffer.
ByteBuffer data;
// The bytes we have yet to flush. (This is a slice of `data`)
ReadonlyBytes pending_flush;
};
Vector<NonnullOwnPtr<ReceivedBuffer>> m_received_buffers;
size_t m_buffered_size { 0 };
size_t m_received_size { 0 };
Optional<u64> m_content_length;
Optional<ssize_t> m_current_chunk_remaining_size;
Optional<size_t> m_current_chunk_total_size;
bool m_can_stream_response { true };
bool m_should_read_chunk_ending_line { false };
bool m_has_scheduled_finish { false };
bool m_has_scheduled_flush { false };
bool m_request_done { false };
};
}