source_set("WebGL") {
configs += [ "//Userland/Libraries/LibWeb:configs" ]
deps = [ "//Userland/Libraries/LibWeb:all_generated" ]
sources = [
"EventNames.cpp",
"OpenGLContext.cpp",
"WebGLActiveInfo.cpp",
"WebGLBuffer.cpp",
"WebGLContextAttributes.cpp",
"WebGLContextEvent.cpp",
"WebGLFramebuffer.cpp",
"WebGLObject.cpp",
"WebGLProgram.cpp",
"WebGLRenderbuffer.cpp",
"WebGLRenderingContext.cpp",
"WebGLRenderingContextBase.cpp",
"WebGLShader.cpp",
"WebGLShaderPrecisionFormat.cpp",
"WebGLTexture.cpp",
"WebGLUniformLocation.cpp",
]
}