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minerva / Ports / chester / patches / 0001-Disable-SDL-accelerated-rendering.patch
@minerva minerva on 13 Jul 1 KB Initial commit
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Manuel Palenzuela <manuelpalenzuelamerino@gmail.com>
Date: Tue, 30 Mar 2021 17:26:39 +0200
Subject: [PATCH] Disable SDL accelerated rendering

That's not supported on minerva.
---
 src/app/main.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/app/main.c b/src/app/main.c
index cfd46b8..fc47912 100644
--- a/src/app/main.c
+++ b/src/app/main.c
@@ -47,7 +47,7 @@ bool init_graphics(gpu *g)
                                               SDL_WINDOWPOS_UNDEFINED,
                                               SDL_WINDOWPOS_UNDEFINED,
                                               X_RES * WINDOW_SCALE, Y_RES * WINDOW_SCALE,
-                                              SDL_WINDOW_OPENGL);
+                                              0);
 
   if (sdl_graphics_ptr->window == NULL)
     {
@@ -58,7 +58,7 @@ bool init_graphics(gpu *g)
 
   sdl_graphics_ptr->renderer = SDL_CreateRenderer(sdl_graphics_ptr->window,
                                                   -1,
-                                                  SDL_RENDERER_ACCELERATED);
+                                                  0);
 
   if (sdl_graphics_ptr->renderer == NULL)
     {