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minerva / Tests / LibWeb / Text / input / WebAnimations / animation-methods / reverse.html
@minerva minerva on 13 Jul 1 KB Initial commit
<!DOCTYPE html>
<div id="foo"></div>
<script src="../../include.js"></script>
<script>
    promiseTest(async () => {
        const foo = document.getElementById("foo");

        // FIXME: passing a null timeline here is broken, needs [ExplicitNull] support for dictionary members
        // let anim = foo.animate({}, { timeline: null });
        // try {
        // 	anim.reverse();
        // } catch {
        // 	println("Cannot call reverse() on an animation with no timeline");
        // }

        anim = foo.animate({}, {});
        anim.reverse();
        if (anim.playbackRate === 1.0)
            println("reverse() does not update the playback rate synchronously");
        await animationFrame();
        if (anim.playbackRate === -1.0)
            println("reverse() updates the playback rate asynchronously");

        anim = foo.animate({}, { duration: Infinity });
        anim.cancel();
        anim.playbackRate = -1;
        try {
            // anim.play() would throw here
            anim.reverse();
        } catch {
            println("Cannot reverse an animation with an infinite effect end");
        }
        if (anim.playbackRate === -1)
            println("reverse() does not update the playback rate if calling play() would throw an exception");
    });
</script>