/*
* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/ByteString.h>
#include <AK/Function.h>
#include <AK/Types.h>
namespace HackStudio {
enum class BreakpointChange {
Added,
Removed,
};
using BreakpointChangeCallback = Function<void(ByteString const& file, size_t line, BreakpointChange)>;
}