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minerva / Ports / quake3 / patches / ReadMe.md
@minerva minerva on 13 Jul 1 KB Initial commit

Patches for quake3 on Minerva

0001-Meta-Refactor-Makefile-to-support-Minerva.patch

Meta: Refactor Makefile to support Minerva

0002-Engine-Add-Minerva-so-q_platform.h.patch

Engine: Add Minerva so q_platform.h

0003-Engine-Add-sys-select.h-include-for-Minerva.patch

Engine: Add <sys/select.h> include for Minerva

QuakeIII makes extensive use of the select() syscall for its' netcode. It seems that Linux has this in a header that isn't <sys/select.h> like us, which results in an implicit declaration error.

0004-Meta-Add-ldl-library-for-Minerva-target.patch

Meta: Add -ldl library for Minerva target

0005-Engine-Move-ifdef-to-more-sensible-location.patch

Engine: Move #ifdef to more sensible location

No linker errors in this dojo!

0006-Meta-Add-ARCH-to-TOOLS_CFLAGS.patch

Meta: Add ARCH to TOOLS_CFLAGS

0007-Meta-Remove-extension-from-main-game-exe.patch

Meta: Remove extension from main game exe

0008-Engine-Use-Minerva-style-PROT_EXEC-mmap.patch

Engine: Use Minerva style PROT_EXEC mmap

The code for this was really old and crusty, so let's ifdef it out and use some more friendly Minerva style memory code.