/*
* Copyright (c) 2023, Jelle Raaijmakers <jelle@gmta.nl>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Badge.h>
#include <AK/Error.h>
#include <AK/NonnullOwnPtr.h>
#include <AK/OwnPtr.h>
#include <Kernel/Devices/Audio/IntelHDA/Codec.h>
#include <Kernel/Devices/Audio/IntelHDA/Format.h>
#include <Kernel/Library/IOWindow.h>
#include <Kernel/Locking/SpinlockProtected.h>
#include <Kernel/Tasks/WaitQueue.h>
namespace Kernel::Audio::IntelHDA {
class Stream {
public:
static constexpr u32 cyclic_buffer_size_in_ms = 40;
virtual ~Stream();
u8 stream_number() const { return m_stream_number; }
bool running() const { return m_running; }
u32 sample_rate() const { return m_format_parameters.sample_rate; }
void start();
ErrorOr<void> stop();
virtual ErrorOr<void> handle_interrupt(Badge<Controller>) = 0;
ErrorOr<void> set_format(FormatParameters);
protected:
// We always need 2 filled buffers, plus an additional one to prevent buffer underrun
static constexpr u8 minimum_number_of_buffers = 3;
// 3.3: High Definition Audio Controller Register Set - streams
enum StreamRegisterOffset : u8 {
Control = 0x00,
Status = 0x03,
LinkPosition = 0x04,
CyclicBufferLength = 0x08,
LastValidIndex = 0x0c,
Format = 0x12,
BDLLowerBaseAddress = 0x18,
BDLUpperBaseAddress = 0x1c,
};
// 3.3.35: Input/Output/Bidirectional Stream Descriptor Control
enum StreamControlFlag : u32 {
StreamReset = 1u << 0,
StreamRun = 1u << 1,
InterruptOnCompletionEnable = 1u << 2,
};
// 3.3.36 : Input/Output/Bidirectional Stream Descriptor Status
enum StreamStatusFlag : u8 {
BufferCompletionInterruptStatus = 1u << 2,
};
// 3.6.3: Buffer Descriptor List Entry
enum BufferDescriptorEntryFlag : u32 {
InterruptOnCompletion = 1u << 0,
};
// 3.6.3: Buffer Descriptor List Entry
struct BufferDescriptorEntry {
u64 address;
u32 size;
BufferDescriptorEntryFlag flags;
};
Stream(NonnullOwnPtr<IOWindow> stream_io_window, u8 stream_number)
: m_stream_io_window(move(stream_io_window))
, m_stream_number(stream_number)
{
}
u32 read_control();
void write_control(u32);
ErrorOr<void> initialize_buffer();
ErrorOr<void> reset();
NonnullOwnPtr<IOWindow> m_stream_io_window;
u8 m_stream_number;
OwnPtr<Memory::Region> m_buffer_descriptor_list;
RecursiveSpinlockProtected<OwnPtr<Memory::Region>, LockRank::None> m_buffers;
size_t m_buffer_position { 0 };
WaitQueue m_irq_queue;
bool m_running { false };
FormatParameters m_format_parameters;
};
class OutputStream : public Stream {
public:
static constexpr u8 fixed_channel = 0;
static ErrorOr<NonnullOwnPtr<OutputStream>> create(NonnullOwnPtr<IOWindow> stream_io_window, u8 stream_number)
{
return adopt_nonnull_own_or_enomem(new (nothrow) OutputStream(move(stream_io_window), stream_number));
}
~OutputStream() = default;
// ^Stream
ErrorOr<void> handle_interrupt(Badge<Controller>) override;
ErrorOr<size_t> write(UserOrKernelBuffer const&, size_t);
private:
OutputStream(NonnullOwnPtr<IOWindow> stream_io_window, u8 stream_number)
: Stream(move(stream_io_window), stream_number)
{
// 3.3.35: Input/Output/Bidirectional Stream Descriptor Control
// "Although the controller hardware is capable of transmitting any stream number,
// by convention stream 0 is reserved as unused by software, so that converters
// whose stream numbers have been reset to 0 do not unintentionally decode data
// not intended for them."
VERIFY(stream_number >= 1);
}
u32 m_last_link_position { 0 };
};
// FIXME: implement InputStream and BidirectionalStream
}