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minerva / Tests / LibWeb / Text / input / WebAnimations / animation-methods / play.html
@minerva minerva on 13 Jul 1016 bytes Initial commit
<!DOCTYPE html>
<div id="foo"></div>
<script src="../../include.js"></script>
<script>
    test(() => {
        const foo = document.getElementById("foo");

        let anim = foo.animate({}, { duration: Infinity });
        anim.cancel();
        anim.playbackRate = -1;

        try {
            anim.play();
        } catch {
            println("Cannot rewind an animation with an infinite effect end")
        }

        anim = foo.animate({}, {});
        anim.play();
        println(`play() leaves animation's startTime unresolved: ${anim.startTime === null}`);

        anim = foo.animate({}, {});
        let oldPromise = anim.ready;
        anim.play();
        if (Object.is(oldPromise, anim.ready))
            println("play() does not recreate the animation's ready promise");

        anim = foo.animate({}, {});
        anim.play();
        anim.ready.catch(() => {
            println("play() does not synchronously resolve the ready promise");
        });
        anim.cancel();
    });
</script>