<script src="../include.js"></script>
<script>
test(() => {
let canvas = document.createElement("canvas");
let ctx = canvas.getContext("2d");
let img = document.createElement("img");
println(ctx.createPattern(img, 'repeat'));
img = document.createElementNS("http://www.w3.org/2000/svg", "image");
println(ctx.createPattern(img, 'repeat'));
println("PASS (didn't throw!)");
});
</script>