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minerva / Userland / Applications / PixelPaint / LevelsDialog.cpp
@minerva minerva on 13 Jul 6 KB Initial commit
/*
 * Copyright (c) 2022-2023, Torsten Engelmann <engelTorsten@gmx.de>
 *
 * SPDX-License-Identifier: BSD-2-Clause
 */

#include "LevelsDialog.h"
#include <Applications/PixelPaint/LevelsDialogGML.h>
#include <LibGUI/Button.h>
#include <LibGUI/Label.h>
#include <LibGUI/ValueSlider.h>

namespace PixelPaint {

LevelsDialog::LevelsDialog(GUI::Window* parent_window, ImageEditor* editor)
    : GUI::Dialog(parent_window)
{
    set_title("Levels");
    set_icon(parent_window->icon());

    auto main_widget = set_main_widget<GUI::Widget>();
    main_widget->load_from_gml(levels_dialog_gml).release_value_but_fixme_should_propagate_errors();

    resize(305, 202);
    set_resizable(false);

    m_editor = editor;

    m_brightness_slider = main_widget->find_descendant_of_type_named<GUI::ValueSlider>("brightness_slider");
    m_contrast_slider = main_widget->find_descendant_of_type_named<GUI::ValueSlider>("contrast_slider");
    m_gamma_slider = main_widget->find_descendant_of_type_named<GUI::ValueSlider>("gamma_slider");
    auto context_label = main_widget->find_descendant_of_type_named<GUI::Label>("context_label");
    auto apply_button = main_widget->find_descendant_of_type_named<GUI::Button>("apply_button");
    auto cancel_button = main_widget->find_descendant_of_type_named<GUI::Button>("cancel_button");

    VERIFY(m_brightness_slider);
    VERIFY(m_contrast_slider);
    VERIFY(m_gamma_slider);
    VERIFY(context_label);
    VERIFY(apply_button);
    VERIFY(cancel_button);
    VERIFY(m_editor->active_layer());

    context_label->set_text(String::formatted("Working on layer: {}", m_editor->active_layer()->name()).release_value_but_fixme_should_propagate_errors());
    m_gamma_slider->set_value(100);

    m_brightness_slider->on_change = [this](auto) {
        generate_new_image();
    };

    m_contrast_slider->on_change = [this](auto) {
        generate_new_image();
    };

    m_gamma_slider->on_change = [this](auto) {
        generate_new_image();
    };

    apply_button->on_click = [this](auto) {
        if (m_did_change)
            m_editor->did_complete_action("Levels"sv);

        cleanup_resources();
        done(ExecResult::OK);
    };

    cancel_button->on_click = [this](auto) {
        done(ExecResult::Cancel);
    };
}

void LevelsDialog::revert_possible_changes()
{
    if (m_did_change && m_reference_bitmap) {
        MUST(m_editor->active_layer()->set_bitmaps(m_reference_bitmap.release_nonnull(), m_editor->active_layer()->mask_bitmap()));
        m_editor->layers_did_change();
    }
    cleanup_resources();
}

void LevelsDialog::generate_new_image()
{
    (void)ensure_reference_bitmap();
    if (m_reference_bitmap.is_null())
        return;

    generate_precomputed_color_correction();
    Color current_pixel_color;
    Color new_pixel_color;
    Gfx::StorageFormat storage_format = Gfx::determine_storage_format(m_editor->active_layer()->content_bitmap().format());
    auto apply_only_on_mask = m_editor->active_layer()->mask_type() == Layer::MaskType::EditingMask;
    auto relevant_area = m_masked_area.value_or({ 0, 0, m_reference_bitmap->width(), m_reference_bitmap->height() });

    for (int y = relevant_area.top(); y < relevant_area.bottom(); y++) {
        for (int x = relevant_area.left(); x < relevant_area.right(); x++) {
            current_pixel_color = m_reference_bitmap->get_pixel(x, y);

            // Check if we can avoid setting pixels as nothing will change when we don't have a mask at x,y.
            if (apply_only_on_mask && !m_editor->active_layer()->mask_bitmap()->get_pixel(x, y).alpha())
                continue;

            auto target_color = Color(
                m_precomputed_color_correction[current_pixel_color.red()],
                m_precomputed_color_correction[current_pixel_color.green()],
                m_precomputed_color_correction[current_pixel_color.blue()],
                current_pixel_color.alpha());

            new_pixel_color = m_editor->active_layer()->modify_pixel_with_editing_mask(x, y, target_color, current_pixel_color);

            switch (storage_format) {
            case Gfx::StorageFormat::BGRx8888:
            case Gfx::StorageFormat::BGRA8888:
                m_editor->active_layer()->content_bitmap().scanline(y)[x] = new_pixel_color.value();
                break;
            default:
                m_editor->active_layer()->content_bitmap().set_pixel(x, y, new_pixel_color);
            }
        }
    }

    m_editor->active_layer()->did_modify_bitmap();
    m_did_change = true;
}

ErrorOr<void> LevelsDialog::ensure_reference_bitmap()
{
    if (m_reference_bitmap.is_null()) {
        m_reference_bitmap = TRY(m_editor->active_layer()->content_bitmap().clone());
        m_masked_area = m_editor->active_layer()->editing_mask_bounding_rect();
    }

    return {};
}

void LevelsDialog::cleanup_resources()
{
    if (m_reference_bitmap)
        m_reference_bitmap = nullptr;
}

void LevelsDialog::generate_precomputed_color_correction()
{
    int delta_brightness = m_brightness_slider->value();
    float contrast_correction_factor = static_cast<float>(259 * (m_contrast_slider->value() + 255) / static_cast<float>(255 * (259 - m_contrast_slider->value())));
    float gamma_correction = 1 / (m_gamma_slider->value() / 100.0);

    for (int color_val = 0; color_val < 256; color_val++) {
        m_precomputed_color_correction[color_val] = color_val + delta_brightness;
        m_precomputed_color_correction[color_val] = m_precomputed_color_correction[color_val] < 0 ? 0 : m_precomputed_color_correction[color_val];
        m_precomputed_color_correction[color_val] = m_precomputed_color_correction[color_val] > 255 ? 255 : m_precomputed_color_correction[color_val];

        m_precomputed_color_correction[color_val] = 255 * AK::pow<float>((m_precomputed_color_correction[color_val] / 255.0), gamma_correction);

        m_precomputed_color_correction[color_val] = contrast_correction_factor * (m_precomputed_color_correction[color_val] - 128) + 128;
        m_precomputed_color_correction[color_val] = m_precomputed_color_correction[color_val] < 0 ? 0 : m_precomputed_color_correction[color_val];
        m_precomputed_color_correction[color_val] = m_precomputed_color_correction[color_val] > 255 ? 255 : m_precomputed_color_correction[color_val];
    }
}

}