/*
* Copyright (c) 2023, the SerenityOS developers
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Widget.h>
namespace Minesweeper {
class CustomGameWidget : public GUI::Widget {
C_OBJECT_ABSTRACT(CustomGameWidget)
public:
static ErrorOr<NonnullRefPtr<CustomGameWidget>> try_create();
virtual ~CustomGameWidget() override = default;
private:
CustomGameWidget() = default;
};
}